Asia/Pacific Computer Services - link to home page
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Asia/Pacific Computer Services  
USEFUL LINKS - Usability, Interface Design, Accessibility,
Web Design, Web Development, Web Graphics, AJAX

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Click one of the following bulleted items to jump to that selected topic area on this page.
(These are just the main topics. There are many other topics, too numerous to list.)


"The business we're in today ... is based on an innate understanding of, and empathy for, the experience a user or customer has when engaging the product, service, or brand we're creating."
and
"Remember this if you work online: there is no packaging on a website. Online branding should involve less emphasis on logos and color schemes, and more work on what actually improves things for the customer."
-- by Mark Hurst, in Good Experience

W3C - The World Wide Web Consortium ...
Architecture of the World Wide Web


"Make everything as simple as possible, but not simpler." -- Albert Einstein
"Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away."
-- Antoine de Saint Exupery (French Poet, 1900-1940)
"The pure and simple truth is rarely pure and never simple." -- Oscar Wilde
 
Good Software Takes Ten Years. Get Used To it.
"it takes a long time to write a good program, but when it's done, it's done. ... After that, nobody can think of a single feature that they really need. ... Failure to understand the ten-year rule leads to crucial business mistakes."
 

5 questions for your web development team - "When we purchase a car most of us aren't aware of the underlying technical issues. Double overhead camshafts, limited slip differential, inline 6 cylinder engine all mean little to most purchasers. But there are always a number of key issues to address. What's the mileage? How long is the warranty? How safe is it in an accident? How does the resale value hold up? Is there a new model due? ... You should ask the same sort of questions before you invest in a new or improved web site. You don't need to understand the minutiae of the technology - XHTML, CSS, SVG, PNG, ECMAScript may mean little to most of you - however these underlying technologies do have an impact on a number of key issues. ... It's your developers' job to build the site. But it is your job to understand enough that you make the right decisions about your investment. If you make the right choices it may be paying dividends several years down the track. Go down the wrong path and it may cost you a lot more than you think."
 

Where Are the Flying Cars? - "By continually mystifying and shrouding computers as the realm of the geek and the nerd and creating ridiculous user interfaces, they [movies] perpetuate the idea that computers should be hard to use. The syllogism is that if programmers create hard-to-use applications, they are somehow creating a sophisticated piece of software. Nothing could be further from the truth - the GUI is all about simplicity through sophistication."
 

Users Want Freedom to Be Wrong - System designers should understand that users won't let dumb machines decide what risks to take for them.

Now you see it, now you don't - To be truly successful, a complex technology needs to “disappear”  

Mobile PC magazine's Top 100 Gadgets of All Time
 

The Wayback Machine
Browse through 55 billion web pages archived from 1996 to a few months ago. To start surfing the Wayback, type in the web address of a site or page where you would like to start, and press enter. Then select from the archived dates available. The resulting pages point to other archived pages at as close a date as possible.
 

The Interface of a Cheeseburger - All things have an interface. Shaping interfaces is shaping the character of things. The brand is what transports the character of things.
 

Why Software Sucks (a Dr. Dobb's podcast)
Author David Platt has some theories about why users are so frustrated with current software. Ultimately, he says, it's all down to losing touch with what users care about.
 

A little knowledge is a dangerous thing
Why so many mainstream software development tools are not as powerful as they theoretically could be.
 

Nine Rules for Good Technology
As technologies mature they tend to become easier to use, even intuitive. But not all technologies are easy to use, remaining in the domain of specialists, requiring expertise and patience to operate. ... What distinguishes a good technology from a stupid technology? The author, a senior researcher in the Canadian National Research Council, argues that there are some easily identifiable features which separate the good from the bad, and says that technology should do exactly what you want it to do. Technology which does something else, either by design or by accident, is not good technology.

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USABILITY & INTERFACE DESIGN

"LESS IS MORE"

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